Search found 39 matches
- Wed Feb 23, 2011 7:54 pm
- Forum: NCI Questions and Feedback
- Topic: Lower lag
- Replies: 28
- Views: 64665
Re: Lower lag
Ah, cool. I'll poke'im when I get the time. (^_^)
- Wed Feb 23, 2011 1:44 pm
- Forum: NCI Questions and Feedback
- Topic: Lower lag
- Replies: 28
- Views: 64665
Re: Lower lag
1) PLEASE don't apologize for being helpful. DX 2) YES!!! I'm rest assured that there are a ton of scripted objects we don't even use anymore... Let alone scripts. As for the spinny things... Who knows? Rotating ~vs~ 4 horizontal repeats. Animated textures on round objects have a minor distortion is...
- Sat Feb 05, 2011 3:35 pm
- Forum: Ask a Question
- Topic: Recruiting people inworld?
- Replies: 6
- Views: 20540
Re: Recruiting people inworld?
My brain is dangerous to dissect. I've already poisoned the well. =^-^=
- Thu Feb 03, 2011 3:34 pm
- Forum: Ask a Question
- Topic: Recruiting people inworld?
- Replies: 6
- Views: 20540
Re: Recruiting people inworld?
I can't be sure that the OP is still reading. I'm on a very short list of people who frequently visit. Though, any help is good help at this point. If the OP doesn't get the message, someone who arrives later may. (^_^)
- Fri Nov 26, 2010 8:38 pm
- Forum: NCI Questions and Feedback
- Topic: Suggestion for NCI Infohub land permission
- Replies: 3
- Views: 14619
Re: Suggestion for NCI Infohub land permission
Done and verified. (^_^)
The only mainland parcel I wasn't able to reduce was Braunworth. It's set to 2 hours, though it's right next to a 3 hour sandbox... So editing the NCI parcel won't really make a difference. (^_^)
The only mainland parcel I wasn't able to reduce was Braunworth. It's set to 2 hours, though it's right next to a 3 hour sandbox... So editing the NCI parcel won't really make a difference. (^_^)
- Fri Nov 26, 2010 7:16 pm
- Forum: NCI Questions and Feedback
- Topic: Suggestion for NCI Infohub land permission
- Replies: 3
- Views: 14619
Re: Suggestion for NCI Infohub land permission
That's a very reasonable request. I'd even argue that a 1 minute autoreturn would be most appropriate. I'd still want people to be able to rez and open freebie boxes on-the-spot. I believe the majority of freebie boxes are self-opening now. (^_^) It won't be too hard to hop around to make this chang...
- Fri Nov 19, 2010 7:41 pm
- Forum: Ask a Question
- Topic: Recruiting people inworld?
- Replies: 6
- Views: 20540
Re: Recruiting people inworld?
That's a tough one. Internet people and particularly SL people react quite negatively to surveys. One of the core reasons why is that most surveyors come out of the woodwork with a pretty generic approach. I must say, your own introduction includes very familiar statements. (>_<) People in general d...
- Tue Nov 02, 2010 11:34 pm
- Forum: NCI Questions and Feedback
- Topic: We shape our buildings ... how do we know?
- Replies: 7
- Views: 22107
Re: We shape our buildings ... how do we know?
Oh, now I'm all tempted to write a PHP solution. =^-^=
And, Matlab, wise choice. There's an engineer here that uses it for some pretty wicked data analysis presentations. (^_^)
Right now the un-lazy side of me is building a gas station. (^_^)y
And, Matlab, wise choice. There's an engineer here that uses it for some pretty wicked data analysis presentations. (^_^)
Right now the un-lazy side of me is building a gas station. (^_^)y
- Tue Nov 02, 2010 5:26 pm
- Forum: NCI Questions and Feedback
- Topic: We shape our buildings ... how do we know?
- Replies: 7
- Views: 22107
Re: We shape our buildings ... how do we know?
What app are you using for that? Your own work? That is super slick! PHP? I wannit for my site!!! DX
=^-^=
=^-^=
- Wed Oct 27, 2010 9:14 pm
- Forum: Tips and Tricks
- Topic: Mythbusting: Stripping your avatar for teleports (^_^)
- Replies: 0
- Views: 36189
Mythbusting: Stripping your avatar for teleports (^_^)
"Why can't I teleport" has been to strip your avatar to reduce the lag while transitioning from one sim to the next. The conversation often flows like this: * Icant Gonowhere: ACK! I can't teleport. * Idont Actuallyknow: Take everything off then try again. * Icant Gonowhere: You mean get n...